Lee Griggs shares a process for creating hundreds of randomized cubes in shape and color using Bifrost and Arnold Render.
Check out this short tutorial from Autodesk’s Arnold Rendering Specialist Lee Griggs that shows how to create an abstract scene using randomized cubes. The cubes are created using Bifrost and Arnold handles, applying the randomized colors.
In a similar example, Griggs showed how to procedurally create crazy bead patterns in Bifrost with point spheres, fields, and Arnold to render the thing with a macro-photography look. Visit that tutorial here.