How to Knock Over Dominos With Rigid Body Dynamics in C4D

3DBonfire shows how to create hundreds of Dominos and knock them over using Rigid Body Dynamics in C4D.

A bit of fun with this new tutorial from 3DBonfire (Markus Gonser) that shows how to knock over many Dominos in Cinema 4D by creating a rigid body dynamics simulation.

Gonser shows how to set up the initial scene using Mograph and then sets up the simulation and animation, having a sphere knock over all the Dominos. In C4D, rigid bodies are part of the unified simulation system so that you can combine rigid objects easily with ropes, cloth, balloons, and softbodies.