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Point Caching Workflow Between Maya & Softimage

By September 2, 2011One Comment

Adam Sale with another tutorial for Softimage this time showing how to make use of Point Caches to move data back and forth between Maya and Softimge.

This tutorial shows you how to take maximum advantage of the software options open to you. It involves using point caches to move data backa and forth between Maya and Softimage. In this tutorial we assume Maya to be used in modeling, UV and Shading, while Softimage is used for Rigging and Animation / Effects.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.

One Comment