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Parenting Animated Objects in Cinema 4D Without Keys Jumping

By September 30, 20112 Comments

FeltTips returns with another quick tip, this time for Cinema 4D parenting on how to parent a group of already animated objects under a null without the objects jumping around in Cinema 4D.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.

2 Comments

  • donhuangenaro says:

    thanks, that helped a lot

    😀

  • Pepijn says:

    Cheers! That is useful 😉
    I think it is pretty annoying that you have to be this careful when grouping animated objects. I am working in Cinema4D for the first time on a current project. Before, I always used Maya. Must say I really like working with C4D, has some great productional advantages over Maya, but some of these basic things don’t feel logical to me.
    But this workaround will do the trick for now!