Skip to main content
3Dmaya

Maya Tools for Mirror Texture Map & Base Model Auto Edit Blend Targets

By November 4, 2011No Comments

Nathaniel Anozie share two tools for Autodesk Maya, naMirrorUV.mel for easily Mirroring Texture Maps, and naCpBaseToTarget.mel which will Make a Base Model Auto Edit Blend Shape Targets. Both Maya MEL scripts naMirrorUV.mel and naCpBaseToTarget.mel can be found on his site here.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.