Dustin Nelson of Bioware shows off his “just for fun” auto-rigging script that is in the works for maya, of which features include the ability to rig a character of any size and pose, stretch and Ik/Fk switch for arms and legs, and a similar system for the spine, and orient controls for head, shoulders and hips.
lesterbanks
3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.
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