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Using the Mix Node in Cinema 4D’s Xpresso

By May 19, 2012No Comments

Julian Field takes a look at Using the Mix Node in Cinema 4D’s Xpresso to transform one movement into two others by building a blend between two object height values.

Julian Field writes: In this video, I explain how to utilise Mix Nodes, in order to transform one movement into two others, by creating a blend between the heights of two lifts, controlled by a hydraulic ram.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.