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3D3DCoattutorials

3DCoat Quick Start Guide for 3D Artists

By January 14, 2013No Comments

David Schoneveld provides a series of tutorials for 3DCoat designed to serve almost as a quick-start guide for people who already have 3D experience, running down some of the best and effective features of 3DCoat.

This series is by no means a compendium of all things 3D Coat, the aim is to show you the most useful features as quickly as possible, which is what I would have wanted when learning a new software package

David starts with a general overview of 3DCoat, and then starts in with some of the features and workflows for the Paint Room, Tweak Room, Retopo Room and the UV Room. Dave also talks a bit about Voxel Sculpting, the Voxel Room and the Render Room in 3DCoat.

Dave mentions that when he is learning new software, this type of quick-start overview is exactly what he would want, and he is correct in that this is exactly what I am looking for in a 3DCoat guide. Thanks so much David! For the complete playlist, check out David’s 3Coat Overview here.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.