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Rigging a Dangling Skeleton in Cinema 4D With Dynamics, Hinge and Ball & Socket Connectors

By October 19, 2013No Comments

Mograph Candy’s Dan Conrad rigs a skeleton just in time for halloween to create one of those dangling skeletons in Cinema 4D using dynamics and various connectors.

In this Cinema 4D tutorial, we rig a skeleton with connectors and dynamics to make a dangling skeleton you see people hang as a decoration around Halloween

Dan uses Hinge, Ball, and Socket connectors to rig the skeleton which is really a beginners introduction to dynamics and connectors in Cinema 4d noting that using a skeleton is a natural way to explain and understand connectors relating to how a human skeleton works. Check out the tutorial for rigging a dangling halloween skeleton in cinema 4d here.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.