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Maya | Creating a Simple Rig for a Spring

By January 15, 2014No Comments

There are many ways to rig one thing in 3D, and here Rigging Artist Arun Lingasamy shares one technique for creating a rig for a spring in Autodesk Maya. Quite often something will look simple, as in the case of rigging a spring, what you want is a scaling action along one axis, but doing so will also scale the form of the swept shape that makes up the spring.

A new way to rig spring in maya

Here, Arun Lingasamy shows how to make all the proper connections, and shows how to use a joint for the scale action, and sets everything up into a easily created and usable rig.

For a more in-depth look at the underpinnings of creating accurate spring rigs in Maya, Paul Atkinson offers a comparison of rigging techniques side-by-side complete with loads of nerdy code. Comparing Techniques for Rigging Accurate Working Springs in Maya.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.