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maya rendering fluids with higher than 1 dynamic attributes

By March 23, 2010January 28th, 2011No Comments

David Schoneveld shows you how to render fluids that may have higher attributes than 1 – the problem being that maya’s internal fluid shader defaults to 0-1 value mapping -well, here is a workable solution.

Rendering Fluids with higher than 1 dyn attrs. from destruct007 on Vimeo.

Its not uncommon to sim & render fluids with dynamics attributes higher than 1, but that tends to lead to issues in shading and rendering since maya’s internal fluid shader defaults to 0-1 value mapping. Yay! I mean, YAY there’s a workable solution!
The draw backs to this is not being able to see your ramps entirety, altho you could write a MEL script that just displays your ramp on another ramp…

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.