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Create Custom Channels and Mattes in Nuke for 3D Composites

By April 10, 2014No Comments

There are a variety of ways that you are able to create an isolating matte in Nuke – And a new post from eosacro shows how to deal with some compositing issues when rendering in Nuke, demonstrating how to make use of custom channels and mattes.

[blockquote source=”eosacro”]This video shows you how to create Custom channels for 3D compositing in Nuke[/blockquote]

eosacro shows how you can create your own custom render pass right in Nuke that can help you with compositing. He also shows you how you can create mattes based off of various objects in your Nuke scene, and provides some tips for using mattes in composting workflow.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.