Sardi Pax offers up a look at getting into some of the nodes in blender cycles, and what each does for creating shaders, textures and materials. This includes a look at procedural and image beaded textures and setting up general materials with diffuse, gloss and translucency. Sardi Pax also covers a bit about the new volumetric system in Blender Cycles.
										  
					Blender Rendering Tutorialsblender3dBlender3D tutorialstutorials			  
		  		  
	  Introduction to Using Nodes in Blender Cycles
lesterbanks
3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.
Related Posts
 blender3dBlender3D tutorials
								How to Create a Torus Knot Animation With Geometry Nodes
								blender3dBlender3D tutorials
								How to Create a Torus Knot Animation With Geometry Nodes
								How to Create a Torus Knot Animation With Geometry Nodes
 lesterbanksApril 29, 2024
 blender3dBlender3D tutorials
								How to Create Realistic SSS With Cycles by Using Volumes
								blender3dBlender3D tutorials
								How to Create Realistic SSS With Cycles by Using Volumes
								How to Create Realistic SSS With Cycles by Using Volumes
 lesterbanksApril 23, 2024
 blender3dBlender3D tutorials
								How to Create a Spirograph Animation in Blender using Particles in Geometry Nodes
								blender3dBlender3D tutorials
								How to Create a Spirograph Animation in Blender using Particles in Geometry Nodes
								How to Create a Spirograph Animation in Blender using Particles in Geometry Nodes
 lesterbanksApril 16, 2024
