Introduction to Using Nodes in Blender Cycles

Sardi Pax offers up a look at getting into some of the nodes in blender cycles, and what each does for creating shaders, textures  and materials. This includes a look at procedural and image beaded textures and setting up general materials with diffuse, gloss and translucency. Sardi Pax also covers a bit about the new volumetric system in Blender Cycles.