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V-Ray Camera Simple Focus Pull Rig in Maya

By September 15, 2015No Comments

Creative Director & Senior Motion Graphics Artist, Tobias Steiner shares a tip on how to create a simple focus pull rig in Maya for a V-Ray physical camera.

[pullquote]Quick tip on setting up a V-ray camera in Maya 2016 to have an automatic focus pull rig.[/pullquote]

You may have seen this technique before, which uses the Maya measure tool to feed values to the correct channel in the camera.

It is slightly different with the V-Ray camera (physical), with the correct channel being hidden until you turn on the V-Ray camera “treat as physical” attributes.

 

 

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.