Inlifethrill Design’s Dobromir Dyankov shows how you can create custom light sources in Arnold using the Arnold Mesh Light.
This is another excerpt from his training series which covers working with the Arnold Render within Cinema 4D.
Mastering Arnold Renderer for Cinema 4D will be released soon, in the mean time you can check out all of Dobromir’s pervious tutorials that use Arnold C4DtoA:
C4DtoA 12 – Arnold Mesh Light – vimeo.com/157775111
C4DtoA 11 – Arnold TP Group – vimeo.com/152773993
C4DtoA 10 – Vertex Maps – vimeo.com/150940730
C4DtoA 09 – Facing Ratio – vimeo.com/150198906
C4DtoA 08 – Image Node – vimeo.com/149172542
C4DtoA 07 – Infinite Floor – vimeo.com/148379421
C4DtoA 06 – Dynamics to Arnold Renderer – vimeo.com/141675454
C4DtoA 05 – Xpresso to Arnold Renderer – vimeo.com/140657872
C4DtoA 04 – Recreating the Falloff Shader – vimeo.com/140505292
C4DtoA 03 – Elevation Data – vimeo.com/139839829
C4DtoA 02 – Object-Based Shader Randomization – vimeo.com/139737182
C4DtoA 01 – Recreating the Mograph Multi-Shader – vimeo.com/139620806