Steve Pitzel shows how to keep those pesky eyelashes in place while your 3D character, blinks, smirks, sneezes, or …whatever. This is a pretty generic tutorial, that is to say, its not specific to just one 3D software package, these techniques can be used everywhere.
“You can pull down the high-resolution eyelash tutorial here. And…if you’d rather have a pdf to work from – check out my tutorial, Seeing Eyes Part 2 – Handling Eyelashes with Blendshapes.And, as always – check out the Artist/Animator Community site for more tips, tricks and tutorials on digital content creation. More tutorials and interviews available on the ISNTV Digital Arts homepage. All the best, – Pitz”