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furryball updates to include support for alpha matte hair systems

By August 2, 2010No Comments

Furryball, the unique real-time GPU renderer in production quality implemented directly into Autodesk Maya, recently has updeated to version 1.3 with some new features including support for texture and alpha masks for hair systems, which is a prefect addition to create vegetation. The update also includes support for Maya 2011. For more information on Furryball or the update, visit AAAstudio.

furryball 1.3 update features

Furryball 1.3 features

  • Support for Maya 2011
  • Texture and alpha mask for hair system
  • 1bit Alpha masking in all supported Maya shaders
  • Planar mirrors with surface normals and bump maps
  • User editable HUD labels via python script
  • Support for Displacement Bound attributes directly from Maya
lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.