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Working With Bifrost Fields for Particle Effects

By December 23, 2020No Comments

The Maya Guy looks at using Bifrost Fields to create crazy particle effects in Maya.

The release of Maya 2020.4 added a new Field system to Bifrost (Bifrost 2.2). Now we have user-defined implicit 3D scalar and vector fields that have infinite resolution. 

The new field system also has a very low memory overhead. Filed nodes in Bifrsot can act as dynamic influences on cloth, aero simulations, and particles.

A new tutorial from the Maya Guy Phil Radford shows how you can use fields in Bifrost to create some pretty crazy effects for particles. 

Have a look at what else is new in Bifrost here.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.