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Animating a Blender Character Without a Rig

By February 2, 2021No Comments

Daniel Martínez Lara shows a proof of concept for animating Blender characters that don’t even have a rig.

Ever pushing animation forwardPepeLand’s Daniel Martínez Lara shows off some experimentation he’s pursuing animating characters that don’t even have a rig. How is that possible? Lara shows the process for using Blender’s Pose Sculpt tools and shape keys for building animation. The result is something that looks incredibly natural and a reasonably intuitive way to work.

Lara shows the process with a “Cat” character made as fan art from the excellent “The Willoughbys.”

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.