PIXXO 3D shows how to create a fabric beanie in Blender using particles and displacements.
Pixxo 3D Juandre (Jay) Labuschagne has a new tutorial showing how to create a nice-looking woven fabric in Blender. Jay’s technique uses displacements and particles for the finer details.
More on Blender Fabric.
Juandre’s last tutorial showed how to create this great-looking felt material that uses the principled shader and particles to get that escaping fiber look to the render. Check that out here.
Erindale Woodford showed how to create a fabric weave procedurally in Blender using the shader node system. Geometry Nodes create the pattern, but the result is similarly a displacement.