Our old friend Stuart Christensen returns with a look at creating terrain topology using displacements in Autodesk Maya with 8bit and 16 bit Photoshop images.
3Dmayamaya modeling tutorialsmaya rendering tutorialsmaya tutorials
Creating a Terrain in Maya using 8 & 16bit Images
lesterbanks
3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.
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