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Using Hair Driven Joints in Maya

By July 11, 2011July 19th, 2011No Comments

A good overview of using Maya’s Hair Dynamics system to control a Joint Chain by tutorial author Jeremy Parrish.

Jeremy Parrish notes: “This is a brief but thorough overview of the creation and control of a dynamic joint chain, driven by Maya’s HairSystem dynamics. This Tutorial is an updated and more aptly named version of the Automate Character Limbs tutorial.”

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.