Derek Flood demonstrates two methods for Linear Color Workflow using Maya and Mental Ray. Derek shows a “simple” method using the mia_exposure simple lens shader, and a more advanced setup using OpenEXR image formats. Derek also notes that a great resource for Linear Workflows is a 4 part series by Zeth Willie.
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Maya and Mental Ray Linear Workflow
lesterbanks
3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.
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