How to Create a Spirograph Animation in Blender using Particles in Geometry Nodes
Bradley Animation shows how to make an abstract Spirograph animation using triangles, particles, and Geometry Nodes in Blender.
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Bradley Animation shows how to make an abstract Spirograph animation using triangles, particles, and Geometry Nodes in Blender.
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Simon Ubsdell shows how to create a colorful Spirograph animation in Blender using curves and simulation nodes in Blender Geometry Nodes.
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Simon Ubsdell uses Lua to create a BPM-Driven Sine Oscillator in Black Magic Design Fusion.
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Simon Ubsdell quickly delves into the world of expressions in Fusion, writing them with Lua.
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Simon Ubsdell covers creating distressed edges in Blender using a shader-node setup, plus some tips.
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Ruan Lotter shows how to create an easy underwater ripple effect using Fusion or Resolve.
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Simon Ubsdell shows how to model complex shapes in Fusion using the Custom Vertex Tool and image map inputs.
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Simon Ubsdell shows how to create a shatter effect in Resolve or Fusion using Particle Image Emitters.
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Simon Ubsdell works with expressions in Fusion to rig, connect, and animate 3D cube shapes. Black Magic Design Fusion has a unified 3D environment, and along with that and using expressions, TOKYO Creative Director Simon Ubsdell shows
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Simon Ubsdell shows how to work with Sine and Cosine to create a graphical visualizer in Black Magic Design Fusion. This new tutorial from TOKYO’s Creative Director, Simon Ubsdell, shows how to use Expressions and the custom
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Simon Ubsdell shows how to make a rig that uses an overshoot expression for animation in Fusion. This new tutorial by TOKYO’s Creative Director, Simon Ubsdell, shows how to create an expression that will help with animation
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Simon Ubsdell shows how to make a double helix using particles and 3D in Fusion. This new tutorial from Simon Ubsdell shows how to make a double helix animation in Black Magic Design Fusion in two ways.
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Simon Ubsdell shows how to make a simple but powerful HSV Keyer in Fusion. Let’s say you want to key something that is neither green nor blue in Fusion. While Fusion has a capable Chroma
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Simon Ubsdell covers a lot of techniques to create procedural collision in Black Magic Design Fusion. A new tutorial from Simon Ubsdell shows how to make a procedural collision effect within BMD Fusion. The tutorial covers many
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Simon Ubsdell shows off some of the things possible by using world coordinates data in Fusion. Artists rely on coordinate systems to define the position of objects in a 3D scene. The coordinates can take
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Simon Ubsdell Shows How to Perform the Frequency Separation Retouching Technique in BMD Fusion. Longtime VFX Artist Simon Ubsdell posts a tutorial that shows how you can create a frequency separation rig in Blackmagic Design
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Simon Ubsdell’s Compositing Theory Foundations Covers Ways to Define the Brightness of an Image, and Why that is Useful. If you want to learn more about the foundational concepts that drive industry standard techniques in
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Simon Ubsdell Explores Alpha Premultiply in More Detail and Looks at Combining Two Alpha Channels. Ubsdell adds another video to his foundation of compositing theory series that teaches the very basics of all the technical
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