Maya to Mari Bridge Promises a Seamless Exchange Workflow
Patrick Hecht is looking for backers for his Maya to Mari bridge, which looks like an amazing tool for 3d and texture artists.
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Patrick Hecht is looking for backers for his Maya to Mari bridge, which looks like an amazing tool for 3d and texture artists.
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VFX Artist Xuan Prada shows how to combine displacement maps from both Mari and Zbrush together.
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As amazing as Ptex is, and sounds, sporadic and partial implementation of Ptex kind of make it a bit challenging to work with. Setting out to devise a workflow and seek out the pro’s and con’s of using Ptex in a project, Therenderblog posts an article defining the workflow between Maya using Arnold and Mari using Ptex instead of UV tiles.
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