Dent Maya Geometry With SOuP OpenVDB
Ruche Bhatt recreates a Houdini set up for denting geometry, in Maya using SOuP and openVDB.
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Ruche Bhatt recreates a Houdini set up for denting geometry, in Maya using SOuP and openVDB.
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Entagma posts a look at creating dents on a surface by using booleans and volume objects.
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VFX Artist Ruchit Bhatt, shares a script that will create proxy meshes using the OpenVDB SOuP plugin, in Maya.
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David Fuhrer’s DVB Painter gives you brush, mesh fusion, and filter tools for interactive control over OpenVDB SDF Volumes in Side Effects Houdini.
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