Generate Lines Along a Surface Using Houdini VEX
Stefan Sietzen offers a look into using Vex to create lines that will flow along a polygonal object, towards a set target tin the scene.
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Stefan Sietzen offers a look into using Vex to create lines that will flow along a polygonal object, towards a set target tin the scene.
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Manuel Casasola Merkle walks through everything you need to know to create geometry with VEX in Side Effects Houdini.
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The Houdini VEX Editor aims to give you a better VEX Code writing experience.
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SideFX posts a look at using and learning the new Wrangle SOPs in SideFX Houdini which is a new low level node in Houdini that will allow you to tweak point attributes and voxels using code.
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