3D-Coat can excel at hard surface work. Its tools are easy to pick up and use, and the process can be fast and flexible. Creating hard surface models through 3dc’s voxel toolset can be a snap. What does that all look like? To answer this you can have a look at Chipp Walters’ walkthrough example.
Chipp offers some insights and tips into the techniques he used to create hard surface models in his last project. Chipp has a look into some of the tools that he used for the parts of the model, which worked best, and which techniques fell short.
There is also a time-lapse of the entire session you can check out. While the modeling was done in 3d-Coat, the materials and rendering were all done with KeyShot.