collectAllTexture, assemble maya texture files easily

A new addition to the creativecrash archives is KS_CollectAllTexture V1.0 which will let you easily collect and assemble texture files from MAya no matter where they are… very handy indeed.

KSCollectAllTexture from kuni on Vimeo.

“this MEL script can assemble all the textures in your scene wherever you want, It’s really helpful to give the whole data to somebody. You don’t need to find all the textures to assemble one path -Please try to use!!”