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Modeling a Head with Proper Topology in Maya

By March 8, 2011March 27th, 20112 Comments

As an entry-level look at creating proper topology for a head model in Maya, the MayaHowTo tutorial covers some common modeling pitfalls, and how to go about starting a head in Maya with proper topology.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.

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