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The Practicalities of Using Groups For Rigging in Maya

By September 5, 2011No Comments

Zeth Willie from his blog WillieWork takes a look at answering the question “why do people use so many group nodes when creating a rig in Maya?” with this brief tutorial covering some basic ways to use groups in a Maya rig and why you might want to consider doing so.

Zeth Willie notes: “A relatively brief video about some basic ways I use groups within my rigs. Nothing crazy, just the basic idea of the how’s and why’s.”

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.