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Relighting in NUKE using Lucille Renderer

By November 26, 2011No Comments

Yuki Sugiyama shows a relighting system in nuke 6.3v1 that uses the Lucille Rendering Engine, an old open source global illumination renderer that is making its way into a full fledged commercial product. For more information on Lucille global illumination renderer, check the page here.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.