Dave Wilson looks at a common problem when editing a completed model’s geometry in Maya where the set UV Layout gets destroyed. Here, Dave wilson shows a couple of tips for how to Retain or Preserve UV’s in Maya when editing models by moving Verts or Extruding in Maya.
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Preserving UV’s In Maya When Editing Geometry
lesterbanks
3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.
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