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3DtutorialsV-Ray

Rendering Realistic Apples Using V-Ray

By August 10, 2012No Comments

Tomasz Wyszolmirski steps us through the rendering process of achieving a realistic look to a scene full of apples that he created, showing how to develop procedural shaders in 3ds Max.

Tomasz also shows how to create the shaders needed for the apples using V-Ray’s VrayfastSSS2 Material and finally shows the post process the image in After Effects.

This is a pretty quick overview of the entire process, however there are some great things to takeaway from this tutorial, so it is definitely worth the watch.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.