Maya has it own Ghosting tool, that shows semi-transparent animated objects in the scene which can give an overview of the animated motion you are creating.

Brian Horgan has taken this a step further by creating an onion skin or ghost tool for Maya that will create ghosted outlines of your animation in the Maya viewport – actual 3D outlines of anything that you select. bhGhost is a really clever little tool which will create a composite mesh of your animated character and then uses the standard Maya Toon Lines to create the outlines.

Here’s a video showing the new features I’ve added to my bhGhost tool and showing some typical workflows and uses of it

Brian has put together a little tutorial for his bhGhost tool for Maya showing how to get it going and how to start working with it on animations, and mentions some tips for working with bhGhost, particularly the fact that bhGhost only works on polygons. The bhGhost Tool for Maya is available on Brian’s site here.

Some of the links on lesterbanks are "affiliate links", a link with a special tracking code. This means if you click on an affiliate link and purchase the item, we will receive an affiliate commission. The price of the item is the same whether it is an affiliate link or not. Regardless, we only recommend products or services we believe will add value to our readers. By using the affiliate links, you are helping support our Website, and we genuinely appreciate your support.

1 comment

  1. Wow, this would be great for motion graphics too! awesome plugin

Comments are closed.