Athey Moravetz lays out the basics of UV mapping in Maya and shows how to unwrap UV’s for an organic character model in Maya, using simple techniques and Maya native UV tools.
First time making a video tutorial for unwrapping an organic model in Maya
Athey shows the use of the Relax UV tools as well as Unwrapping with smooth and relax tools in Maya, and shows how to get them working so they give you the results that you want for your UV shells. If you are new to creating and managing UVs in Maya, this is a great demonstration on how to UV a low polygon character step by step.