Yader, (Derya Öztürk) shows how you can create a wireframe render from Cinema 4d that incorporates a texture for a more interesting look.

Adapting a workflow from 3ds Max and Blender, Yader takes the UV’s from a single normalized polygon filling the entire UV space, and applies that to a more complex object, giving every face in the object the same texture information from a single UV space, providing a significant decrease in render times. Check out the Quick Tip for How to create a Wireframe Render with a simple Texture in Cinema 4D here.

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