Aleksey Voznesenski provides a beginner’s look at modeling a low polygon tree in Cinema 4D, and how to give it the look of being created by folded paper, showing how to create the shaders, and light the scene and finally render.

In this tutorial Aleksey Vozeneski will walk you through how to model a low poly tree in Cinema 4D and how to achieve that paper look that is becoming quite popular these days

Aleksey shows how to bake the global illumination into the geometry, showing how you can significantly decrease your render times while keeping the visual quality high. Check out the tutorial for Creating a Low Polygon Paper Tree In Cinema 4D here.