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Creating Underwater Particle Effects in Cinema 4D

By June 19, 2013No Comments

Ali Faisal takes a look at simulating particles floating in an underwater environment using Cinema 4D Thinking particles and Xpresso.

This is the first english tutorial for us, it’s made by Ali for us, and it’s talking about Xpresso, Thinging particles

Using a Pstorm node, along with some Thinking Particles Daynamic nodes to create underwater-like turbulence and forces. Ali is hosting this tutorial on Alessandro Boncio’s Renderking.it site, where you can find the project files for download. Check out the tutorial for Creating Underwater Particle Effects in Cinema 4D here.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.