Andre Berg posts a look at his py4dlib, which is a Python Library for Cinema 4D designed make the life of a plugin developer a little easier, by filling in the gaps in Cinema 4’s current Python SDK, providing essentials and convenient functions that currently are not present in Cinema 4D. This means that with the py4dlib, you will be able to avoid code duplication and repetition by using its routines.

to provide essentials but also convenience functions left out by CINEMA 4D’s current Python SDK

py4dlib is currently at 0.6.1, and includes routines for working with Objects in Cinema 4D with polygonal modeling tasks and some utility tools providing a foundation for writing plugins, as well as a small math routines library that is pretty essential for 3D work.

Andre also provides a small demonstration installing the py4dlib and shares some examples f what can be done with it. To learn more about the py4dlib python library for Cinema 4D, check the page here.