C4D Morphing Particles With the Inheritance Effector

EJ Hassenfratz will be going through some older tutorials and “modernizing” them, bringing them up to date with new techniques and adding some of the things that he has learned over the years, to make them better.

The Inheritance Effector is probably one of the most underrated and underutilized effectors in the effector menu

As a start, EJ tackles the previous look he had using the Inheritance Effector to create C4D Morphing Particles. You can easily use the inheritance effector in C4D to create a particle simulation morph animation.

Using only the MoGraph Module, Effectors and dynamics, you can create a similar, yet simpler effect, as an alternative to using particle emitters, Thinking particles or even X-Particles.

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