Brian Horgan has updated his onion skinning ghost tool for Maya, which allows you to easily create ghosted outlines of your animated character in the Maya viewport.
bhGhost now has a create tracker function. This will allow you to quickly set up a point that can be traced in the viewport. Perfect for adding polish to the arcs for a character’s nose or any other part you with to visualize in your animation.
You can find bhGhost for Maya over at Brian’s site: bhGhost for Maya.
Some of the links on lesterbanks are "affiliate links", a link with a special tracking code. This means if you click on an affiliate link and purchase the item, we will receive an affiliate commission. The price of the item is the same whether it is an affiliate link or not. Regardless, we only recommend products or services we believe will add value to our readers. By using the affiliate links, you are helping support our Website, and we genuinely appreciate your support.