Rendering a Volume Procedural to Create a Nebula Effect in Houdini

Technical artist Jason Burton shows how to create a nebula effect by rendering volume procedurals in Houidini. Jason notes that the tutorial is more geared towards intermediate users that are already familiar with Houdini.

Jason has the Houdini file available for download if you are interested to see what the scene and setup are like in Houdini, with the HIP file available here:

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