Konstantin Magnus posts a look at modeling from photographs in Cinema 4D. More than just using photos for reference, Konstantin shows how you can slice up the photo with polygons that will create a 3D shape out of it. The photo then becomes the texture for the model.

Photo modeling offers a fast and fairly accurate way to extract 3D information from a model. As the photo ends up being the texture for the model, it also gives you a quick way to get something fairly realistic.

Some of the links on lesterbanks are "affiliate links", a link with a special tracking code. This means if you click on an affiliate link and purchase the item, we will receive an affiliate commission. The price of the item is the same whether it is an affiliate link or not. Regardless, we only recommend products or services we believe will add value to our readers. By using the affiliate links, you are helping support our Website, and we genuinely appreciate your support.