Fuchs & Vogel shares their C4D Hair setup for creating the grass that was used in their last VRAYforC4D Sneak Peek. The last post showed how things like instanced geometry can render out much faster by using the Embree setting which will be in the latest incarnation of VRAYforC4D.

the basic setup using two layers of C4D Hair.

Here, Fuchs & Vogel offers the scene file which you can download and study. The scene uses C4D hair to create the grass, using two variations, a shorter and taller grass cover set on two separate layers.

VRAYforC4D is planning a new release that uses the V-Ray 3 core engine. This will bring a whole host of new features to C4D V-Ray users, including Dynamic Bucket Splitting as well as allowing you to take advantage of the Intel® Embree ray caster.

Download grass Setup: FuV Grass with Hair and visit Fuchs & Vogel for more great quick tips using Cinema 4D.

More Resources for Creating Grass with C4D Hair

A while back, Dogacan Bilgili demonstrated how to create dynamic grass in Cinema 4D using a C4D Hair system. His version made it possible to have the grass affected by a collider object. This set up lets you have the grass react to various objects in the scene.

There are some tolls that can help the process along. One such offering is the Grass Painter Tool from C4DZone.

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