VFX Lens Distortion Workflow With PF Track, Maya & Nuke

Removing, working with, and then adding lens distortion back into a shot is something that will always be part of the VFX pipeline.

explaining the key features to solve lens distortion problems within default tools.

There are quite a few tools that will allow you to work with lens effects, even though you can solve the problems without using special plugins.

Here, VFX artist Chital Gazdar covers an overview of the workflow for dealing with lens distortion by tracking footage for use in a 3D application, and then the final compositing stage.

Chital uses PF Track, Autodesk Maya, and the Foundry’s Nuke for compositing.