Houdini Engine 2, Masterclass with the Thin Client

Senior Software Developer for Side Effects Software, Pavlo Penenko shows how Houdini engine 2’s remote procedure call (RPC) can alleviate some of the dependancy problems and extending its reach in a pipeline environment.

This masterclass describes a new RPC feature introduced in Houdini Engine 2.0, called Thin Client.

The RPC is a new feature with the HE2, called the Thin Client. It can extend the reach of the Engine, by moving simulations to a separate server process. You can use multiple concurrent Houdini simulations and distribute the calculations on the network, and integrate HE2 with hosts on a wide variety of platforms.

Some of the links on lesterbanks are "affiliate links", a link with a special tracking code. This means if you click on an affiliate link and purchase the item, we will receive an affiliate commission. The price of the item is the same whether it is an affiliate link or not. Regardless, we only recommend products or services we believe will add value to our readers. By using the affiliate links, you are helping support our Website, and we genuinely appreciate your support.