Matt Jylkka, otherwise known as Mt. Mograph, posts a look at creating a fire effect in Cinema 4D using Cloth Simulations.

tackle creating a versatile fire animation inside Cinema4D and a touch of After Effects.

If someone mentioned fire effects, you might immediately think of using fluids, or particles. Truth is that both of those elements are not too far away from cloth simulations.

Some people might find it easier to “art direct” cloth simulations rather than the workflow that is involved with particles.

Matt notes that using Cloth for fire, allows the opportunity for the look of the final rendering to remain flexible.

It is easy to make it fairly realistic, or move away from realism into more of a stylized 2D look.

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