If you haven’t had a look at The Render blog’s CG Generalist Course Vol 2, you can easily gleam from the excerpts that have been posted, that it will be worth your while.
how to setup a manageable and efficient camera mapping shot.
Here, The Render Blog posts a look at creating a manageable and efficient camera projection set up in Maya. There are some good tips here for quickly creating the stand-in geometry needed for camera mapping.
The CG Generalist Course Vol. 2, is available from the Render Blog for $59.00, covering everything from layered materials, to python scripting, and camera projection workflows.